Location:
AnimationConfig.h
struct TAnimationConfig;
Description
These are passed to animator objects when an animation is started and provide some control over the manner in which the animation runs.
Members
Defined in TAnimationConfig:
ECountFrames, EEndOnLastFrame, ELoop, EStartImmediately, TFlags, iData, iFlags
See also
TFlags
Description
Flag values used by animator objects when an animation is started that provide some control over the manner in which the animation runs.
ELoop |
If set, interpret the iData member as the number of times the animation should run before automatically stopping itself. |
EStartImmediately |
If set, the animation will start as soon as it can. By default, animations wait for the data to be completely loaded before starting. |
ECountFrames |
If set, and ELoop is set, interpret the iData member as a number of frames to run through, instead of complete cycles. |
EEndOnLastFrame |
By default animations which stop after a number of loops return to the first frame. If this flag is set they stop on the last frame. |
|
TInt iFlags;
Description
Set this to a combination of the values in TFlags.
TInt iData;
Description
The meaning of this item depends on the value of the iFlags member.